

This is a prototype and as such lacks features and polish. The gameplay could be described as "The Sims" meets "Elder Scrolls". The controls can be found via the pause menu. Development Design and Goals: Early game should be poverty survival, starting with very little and having to struggle to just to get enough to eat.Mid game should be the point when the struggle is mostly over and now you are gaining more people and building up money.Late game should be about buying up businesses to gain acce...

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