

It is a physics-based infinite runner-like ideally played with dual n64 controllers. Was developed for the N64brew game jam and Im planning to return back to it for mostly technical improvements. The source code is available here and the original repository is here which you can refer in case there are future updates to the code. You can read the postmortem here: https://alinacierdem.com/voidblade-a-n64-postmortem/




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