

Introduction This is an application designed to train cognitive fitness in a virtual reality set-up. It allows a user to be in a space with two buttons. Each of these buttons turns red at random intervals. The user then presses the red button. The time from when the button turns blue to the time the user presses the button is then displayed above the button. There is also an individual scoring system that shows the performance on each button. Description of Application This application is set up...

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