

Vriserus Caverns of Baurek was a game which I alone made within a timescale of 9 months, I made everything from the art to the music as well as programmed it through GML code. Story - The game consists of the protagonist character Hoshi, a relic wielder venturing his way towards the capital after travelling across the continent, as soon as the capital appears before him, he is greeted my a middle aged man and some guardsmen, the man panics as his daughter is missing and asks you the player as Ho...






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