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2017 · Released
Isaque Sanches · January 22, 2017 · PC, Web
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Made for Global Game Jam 17. "I mainly tried to capture a very specific feeling or set of feelings. Its nothing too meaningful or special. Regardless of the final product, I thought it would be impossible to capture it through any other form of expression."Note: Any licensed material is duly credited in-game its use is non-commercial, commentative, somewhat transformative, and as such would be classified as fair use in most countries.
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