

NOTE: If playing in browser and game is not responding to input, click on the game window with your mouse/cursor to focus it. More poem than game, Walk or Die was a study in the most minimalistic interaction I could think of, and I like to think it was a walking simulator that was slightly ahead of the curve. :) Made in 2010 for the TIGSource "A Game By Its Cover" competition you can see the cart that inspired it here. In 2014 Walk or Die was exhibited in a Madrid art exhibition curated by André...




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