

Water Break King is a very short prototype made in 2 Weeks. During a 2 week training about team management we had to create a prototype of a game. The game not realy matters ,it was more focus on work schedule, presentation, roleplay and stress managment. I am 3D artist and Steven Karl M is 3D aniamtor. All together we had to create everythings from scratch and train our weak skill. I was responsible of the background story, artistic direction , Git assistant D,Level design, character and asset ...

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