

#Follow the words in front of you and feel the power of emotion. #Use WASD to move the character and use shift to be faster. #This is a narrative puzzle game of my assignment in Goldsmiths UOL, this story`s background set in 2095, the character is a robot, it is a story about emotional awakening. #Character model made by myself, and scene models comes from resources. Non-profit, practice only. #More details about this game: https://suziechen93.medium.com/test-e46bd27a28bc






Tap to see all activity →
No reviews for We Have No Time To Say Goodbye yet
Be the first to write one.