

A quick practice prototype created to learn how to extract frequency information from audio files that could be used for rhythm based games. In this test prototype I used the HTML5 Web Audio API to decode the frequencies of an audio stream to create a simple 3D visualization. I also extract metadata from MP3 files to display track information and cover art. Instructions To test run the prototype and then tap on the music icon to select an audio file from your local file system. If you select an ...

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