

A short interactive narrative, exploring liminality and non-places. Starting with the nights final moments and working backwards, the player makes a choice between history and art -- religion and purpose. Made for Independent Games & Playable Experience Design, UoL. Music by Jonny Greenwood. Assets from Jacek Koczmierowski, CGTrader, and the Unity Asset Store. Sounds from Lightfield Audio and YourPeacefulSound. All other assets by me.

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