

Pepito the cave crawler is stuck in an endless loop of fighting through caves and collecting treasure. This game inspired by the likes of Binding of Issac is a procedurally generated rogue like game where there is no end. The game constantly generates new levels and constantly adds new challenges for the player. Constraints: This project was to be made in 3 weeks, using Gamemaker Studio 2 Team Roles: Patrick Vasile(Team Lead): Programmer (Procedural Generation, Loot System, Weapons and Stats, En...

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