

About 2D pixel puzzle platformer, drawing inspiration from limbo and inside by play dead Made for the Platformer Challenge #2 game jam with the brief to "make a platformer which contains some destructible platforms" Control SchemeMovement - WASD or Arrow Keys or Controller Left Stick Optional Jump Key - Space Bar Restart - R or Controller Select Pause - P or Controller Start Dev Details Made in godot, my first time using it (long time Unity user) Credits Used kenney assets for lots of the world ...




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