

Week 167 game jam Submission. This is my first submission and it was a lot of fun. I made this over about two and a half days, so really its just the core mechanics of the idea I had. The idea is to hit a "sweet spot" shown in green by an indicator above the surface to gain momentum. Too low, and you fail, and once you leave the spot you start losing momentum shown by the bottom indicator. If you go too slow, itll also trigger a game over. You can adjust the roll with the "a" and "d" keys and if...

Tap to see all activity →
No reviews for W.I.G. (wing in ground) yet
Be the first to write one.