

Developed Feb 10 to Apr 21, 2019 Project lead, core player movement, split screen functionality, track model, combined tree meshes, powerup zones, physics tweaking, original (placeholder) car model, main menu, minimap, UI, pause screen, lap tracking, additional decoration, time trial mode, smoke grenade particle effects, game over menu: Barış Köklü Toon missile, skybox and scene lighting, race car models and textures (F1 and toon), rocket effects, item pickups, visual fixes, sports bike texture,...

Tap to see all activity →
No reviews for Wild Drivers yet
Be the first to write one.