

Follow me on Instagram! ~ GizmoGameDevThe aim was to create a simple, playable and standout game to submit to a game jam. The project scope was kept small and manageable by focussing on one aspect – the art style – coming up with something that is unique or less common in video games and using this aspect to also relate to the source material, the book released in 1926. Gameplay and Art Style – Main influences include games released in the 90s that used pre-rendered or painted backgrounds, asset...



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