

"Explore the seedy 1930s New York underground, in a surreal FPS noire mystery." Without A Trace was developed by Dot RT from The Game Assembly Stockholm class of 2020. During their 8th and final graduation game project spanning 9 weeks full time. Programming Benediktas Vilkelis Emil Nygren Perry Ivic Theo Björkhem Tomas Granlund Level Design Bo Steen Hannes Gille Graphics Kei Mak Nikola Praizovic Hedström Sixten Augustsson Gevik Shanazari The Game Assembly is a Higher Vocational Education locate...





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