Puzzle, Platformer · 2020 · Released
pawles22 · July 28, 2020 · PC, Linux, Web
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Controls: move - left/right arrows jump - up arrow fall through platforms - down arrow restart - r shoot - spacebar This is a game made in 3 days for the Pixel Game Jam. The idea was to make a puzzle platformer type of game. The main mechanic of the game is that you can shoot a zap, and that will keep a button pressed. However, you can only have one zap at a time, so when you shoot again, the last button will become unpressed. Short time limit and me being very very new to Godot proved to result in making a lot less than I had originally planned. There are also quite a few bugs I dont know how...
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