

Wizdom is a 2D platformer in which you must use spells such as levitation & element manipulation to avoid a number of obstacles as you make your way to the heart of a labyrinth. This game is the first project I worked on using the Unity engine, it was part of the game designer & animator collaboration project at UAL: LCC. The game was made in partnership with Peter Gatrell, https://peter-gatrell-games.itch.io/. My role in this partnership concerned the level design and mechanics design, with a h...




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