

A submission for GMTKs third game jam. The theme was "only one" and I was trying to think of types of games that by nature require more than one of something. How about a text adventure with only one word? I took the idea and ran with it, trying to come up with different and engaging mechanics that would only use one word at a time. After I got the main parts done I wrote dialog until around 2:00 in the morning, at which point I deemed it "good enough." I hope you like it!



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