

Made in 2016. Work N Progress is a mini-game about success. It was made in Unreal Engine 4. I started working on Work N Progress back in January of 2016. I thought that mazes were inherently a faulty format for puzzle design. The project started as a curiosity I wondered whether or not I could exploit the faults of mazes in an artistic way. After 11 months of on/off development, it is now my most introspective and personal work to date. In November of 2016, Work N Progress became one of 4 finali...

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