

This game was developed at RMIT during 2016.2. We, Amanda Chagas and Rafael Lobo, worked together through the weeks on the course Game Design Studio 4 where we had to present one game a week. WormVsHuman was developed on Week07 under the theme: Asymmetrical Multiplayer.This is a two-players game where the goal is to survive. The only way for the Worm to survive is by attacking specific organs of the Human. On the other hand, the only way for the Human survive is by preventing the Worm attacks. N...





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