

Developed May 5 - July 31, 2016 Lead, Gameplay Code, Destroyable Buildings: Chris DeLeon Art Lead, Robot 3D Models+Textures, Terrain, Research Buildings: Angelo Gazzia Models for Wrecking Hovercraft, Fusion Core, and Fusion Collector Tank, also Sound Effects: Micky Turner Tractor Beam, Giant AI, Explosion Effects, Collection Mode, Rocket Model: Jeremy Kenyon Original Music: c:games Addl. Story: Steve Palley Addl. Fire and Sky VFX: Tim Waskett Created in Gamkedo.Club

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