

1. Discuss the advantages of having human-readable asset files I think the most important two advantages of having human-readable asset files are good for debug and future changes. Especially after a while, if the game developer wants to modify the file, a good human-readable file will be very necessary. 2. Geometry files return { VertexArray = { {0,0,0}, {1.0,1.0,0}, {1.0,0,0}, {0,1.0,0}, }, IndexArray = { 0, 1, 2, 0, 3, 1, }, } I decided to do this way, because I think the file is very easy to...

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