

Yaang A 2D puzzle game implemented by me, Fr00g, Herocrife in Jamingtons 9.0 Game Jam. The jam lasted three days and had the theme MEMORY. The Idea Behind Yaang Yaang is supposed to be a straight to the point memory game. He is a boy trying to get out of a magical cavern. To do that, the player must remember the path the cavern shows them. Implementation I pretty much only stopped to eat, exercise and sleep. The rest of the time was coding and looking at youtube shader videos. It was pretty awes...

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