

A first-year game design student project - a tower defense taking place in mesoamerican civilisation. Putting ressource management and production at the center of its gameplay, Yahuar Pampa is a student project made in three weeks of work where the player has to push back an invasion from an hostile neighboring civilisation. The has a limited amount of men to assign to the different buildings to either defeat the enemies that keep coming or to produce ressources such as food or more people. The ...





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