

Made for Trijam 144 in less than 3 hours, Zeroed is a quick platformer with a novel mechanic, where a central line serves as a way to replenish health, and any time away from it reduces ones health. I liked making this one, and its the first time Ive ever made a game in a day. The mechanic is, in my opinion, a great idea, one which can create some very tense situations, but I must admit that the end result is not really the greatest at achieving that. Still, its a pretty fun way to spend five mi...

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