Simulation · 2022 · Released
Mad Parrot Studios · August 23, 2022 · Linux, macOS, PC
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THIS IS A CORRECTED VERSION The problem: the game was entirely designed for a placeholder ship, and in the last day of the jam, the final model was replaced. It was 3x heavier (Godot calculates mass from volume) which means the controls were 3x slower, making the game nearly unplayable. This version is not the jam version. It is identical except for the 3 corrections below: - Ship controls adjusted for a 3x heavier ship - There was a bug softlocking the player if the hover engine is not placed in the bottom, forcing the player to restart the game. Now the ship wont start until you place it rig...
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