

A very much unfinished Apple ][ styled RPG engine prototype slapped together in about 5 days for a gamejam. Theres only the tiny world map, the town never got implemented so you cant enter. Not much to see here!! Built on libGDX + artemis-odb. KEYBOARD CONTROLS: arrows: move S: status screen I: inventory A: attack ESC: exit SPACE: return from status/inventory screen

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